Sunday, July 06, 2008

Job Nature in CG

Animation Director:
This position is responsible for supervising a team of animators and for developing the behavior of all the digital characters in a production project. For larger, character based feature films like Casper, Star wars I, the most senior Animation directors might be placed at the same level as the Visual Effects Supervisor. In this case, he/she might report as much to the Director as to the Visual effects supervisor.

Compositor:
A compositor combines many different rendered and scanned raster elements into a finished image or show. These elements often include a background image or live-action plate, rendered CGI elements, rotoscope mattes, and other digital matte paintings. The compositor must integrate all these together by balancing color and black levels, and by adding subtle amount of nuances such as flash and grain. The ultimate goal is to make the composited elements appear to have been captures as a whole. After all, its all 2D in the end. Excelling at this job requires a thorough understanding of color, light and film.

Computer graphics sequence supervisor:
This position has thorough knowledge of the tools in use on the production, excellent organizational skills and a great aesthetic sense. He/she works between the Technical director (responsible for individual shots) and the CG supervisor.

Technical director:
Mu favorite position in the entire graphics industry. Responsible for the direction of the technical aspects of an effect shot, although the term might mean different things in different companies. The job is to assemble the many different elements from Modelers, animators, painters, matchmovers, rotoartists, to create a finished shot to the Director's satisfaction. Sometimes, this job also requires to do compositing and effects animating.

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